package game.metalmax.events
{
	import showtime.framework.events.GameEvent;

	public class MetalMaxEvent extends GameEvent
	{
		public static const TRANSFER_ON_TANK:String = "TRANSFER_ON_TANK";
		
		public static const TRANSFER_OFF_TANK:String = "TRANSFER_OFF_TANK";
		
		public function MetalMaxEvent(type:String, data:Object = null, bubbles:Boolean = false, cancelable:Boolean = false)
		{
			super( type, data, bubbles, cancelable );
		}
	}
}